In his latest video tutorial, our team member Redphoenix shows you how to bake textures for your models in Blender 2.91.
In the tutorial he presents you different ways to create a normal map for your model. The basis for this is the use of a high and a low poly model.
He also shows you how to create other textures that are important for Farming Simulator (e.g. Ambient Occlusion).
Please note that the tutorial is only available in English!